February 10, 2018

Download PDF by Grigori Melnik: Advances in Learning Software Organizations: 6th

By Grigori Melnik

ISBN-10: 3540221921

ISBN-13: 9783540221920

ISBN-10: 354025983X

ISBN-13: 9783540259831

This publication constitutes the refereed lawsuits of the sixth foreign Workshop on studying software program agencies, LSO 2004, held in Banff, Canada in June 2004.

The thirteen revised complete papers and three revised brief papers awarded including an creation by means of the quantity editors have been conscientiously reviewed and chosen for presentation. The ebook is dedicated to technical, organizational, and social suggestions to difficulties of studying from prior reports and codifying the ensuing top practices so they can be utilized in next software program improvement efforts. The papers are prepared in topical sections on experience-based info structures, software program upkeep, groups of perform, making plans LSOs, and case experiences and adventure reports.

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Extra resources for Advances in Learning Software Organizations: 6th International Workshop, LSO 2004, Banff, Canada, June 20-21, 2004. Proceedings

Sample text

Each position relates itself with other positions through subordination relationships. The sub-ontology of Artifacts groups the concepts and relationships that define the devices in terms of its nature and composition. Artifact is anything produced by the man and not by natural causes, being able to exert different roles in an Organization, such as the product of an activity. The aspects mentioned on the sub-ontology of Behavior are: activity as action of transformation, taxonomy of activity, decomposition of process and activity, adoption of procedures, taxonomy of procedures, method as systematic procedure, automation Building Ontology Based Tools for a Software Development Environment 23 of procedures, processes defined in the Organization and related rules beyond organizational projects.

We also integrated a lexical resource WordNet [6] - which enables several semantic operations like indexing software objects and computing semantic distances between concepts. The next section describes the architecture of our system - REBUILDER. We then detail some key issues of REBUILDER: knowledge base (section 3), design knowledge management (section 4) and design knowledge reuse (section 5). Section 6 describes and example of REBUILDER’s use, providing more information about the system. Finally section 7 discusses several important issues concerning design knowledge management in REBUILDER.

Building Ontology Based Tools for a Software Development Environment 25 Fig. 2. Visualization of the organizational structure through the hyperbolic tree The enterprise ontology described in section 2 provides the knowledge on the structure of a generic organization. The concepts and relations described by the ontology have been used during the construction of the class model used by all tool modules. Each class of this class model keeps a reference to the ontological concepts that originated it.

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Advances in Learning Software Organizations: 6th International Workshop, LSO 2004, Banff, Canada, June 20-21, 2004. Proceedings by Grigori Melnik


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